1:02:10There's an Art to Getting Brilliant People to Surprise Themselves
Kevin Slavin describes how his work has centered on bringing brilliant people together and helping them extend their ideas. At Area/Code, he and Frank Lantz built a game design studio that experimented with emerging technologies, then found success as new platforms such as iOS and Facebook games scaled. Slavin connects that experience to his later work at the MIT Media Lab and The Shed, where he explores cities, biology, art, and technology across disciplinary boundaries. He argues that cultural institutions can take risks by starting with ideas rather than fixed formats and by using live digital broadcasts to bring people together around a shared moment.