WhoBuilt

PlayStation App

Product by PlayStation

Also known as PS App

Key facts

Built by
PlayStation, fully in React Native
Launched by
Capabilities
Players could view owned games, friends and online statuses, trophies, and PlayStation announcements.

From talks

Results and examples shared in single talks

Timeline 3

Dated events, newest first. Open the sources under any item.

How we verify
Launch1Built1Capability1
20231 event
  1. reported 2023-09Capability
    Players could view owned games, friends and online statuses, trophies, and PlayStation announcements.
    “Players could see the games they owned directly in the app, see their friends and their online statuses, and view the trophies” 4:08
    Unverified1 source· Talk
20171 event
  1. 2017Built
    PlayStation built PlayStation App
    fully in React Native
    “In 2017, we wrote the first PlayStation App fully in React Native” 5:42
    Unverified1 source· Talk
20111 event
  1. 2011Launch
    PlayStation launched PlayStation App
    “The first PlayStation App was released around January 2011” 3:40
    Unverified1 source· Talk

Talks 1

32:55
Scaling of the PlayStation App with React Native

Fernando Ruiz traces the PlayStation App’s evolution from its 2011 launch through its React Native rewrite and the PS5 generation. He explains how the earlier codebase’s overlapping shared and core sections made it difficult to place code and onboard contributors, then describes a three-layer architecture: application, features, and core, with rules to limit dependencies between features. That structure supported growth from a handful of features and two teams to more than 20 features and over 17 teams, alongside higher contribution rates and 99.8% crash-free releases. The talk also covers the costs of that scale, including harder onboarding and component reuse, and urges teams to agree on architecture and processes and adapt them as needed.

Sep 22, 2023· 33 minDiscussed 0:30
PlayStation App · WhoBuilt